Guild Rise and Guild Fall----
Sometimes its over loot, sometimes over progression, and last about drama. We hit all three.
While to some, it may have appeared all roses. To others, they felt the swamp of defeat. Finally, it was just a matter of time.
Lots of internal bickering between people who had raided together for months. Name calling over vent, in private whispers, short fuses, poor respectability, lack of raid attendance, constant complaining on loot – loot systems – and who got what.
The winds of change hit and hit hard. I felt it was time for me to move along. I’ve seen guilds, many – get defeated by lesser things. The guild I created from the ashes of Horde Core and Into the Void had lost its heart. Many no longer followed the guild creed or cared about it. So I made my decision to leave Sen’jin altogether.
I have transferred. Prior to this, I locked down the guild bank to avoid massive looting and locked down the forums (which I pay for). I talked at large with those online about my decision. Some expressed shock, others sorrow, and very very few as ill contented.
I passed leadership over to Ralia. She can distribute what’s left to the guild out of the bank. I did send some gold to Darkfurry and Sasquatch. I sent void crystals to some others.
There are nether vortices and hearts of darkness in there. Along with many epic recipes. Akori took back many of his potions and flasks.
Ventrilo will be changed also. It belongs to Tangor and Zerenda in the end (they pay the bills).
So farewell my guilders of the Tenebrous Cabal of Sen’jin. My new home awaits.
I express best wishes to: Sasquatch, Shalla, Chupa, Zeltain, Thatguy, Akori, Hgwt, Tangor, Zerenda, Griminus, Charo, and Naturalone. Always helpful, always there.
Game hard and die well
The Tenebrous Cabal: who are we? what does the name mean?
The Tenebrous Cabal defined as an obscure, secretive group of conspirators/plotters that seek power through dark intrigue and possibly of using some harmful or illegal (by Alliance faction standards) action.We are looking for respectable persons who play the game for what it is: to have fun and enjoy killing game mobs or the Alliance along the way. We are after dedicated, active, and mature players. “Mature” meaning – respectable and responsible individuals wanting to help the community in the guild and the server at large. With Karazhan basically mastered by the guild, we are moving in the 25 man content. We'll still do Karazhan to help gear some people or to have fun with alternate characters. However, SSC/The Eye/Magtheridon require a bit more gear than greens and blues. Potential applicants should have at least some decent Karazhan gear (T4), Season 1 Arena, and/or Badge gear. Exceptional players though can bring plenty to the table no matter what the gear. Casual players are welcome. We do not implement talent spec requirements, though certain specs or talents seletction are better for raiding or make the raid more succesful. Raid slots are based on the best fit and success of the group. We may offer you suggestions on how to improve your raiding experience and our guild's overall success.We do not measure performance on damage/healing meters, though if geared right --- your dps or healing or aggro holding will be obvious. Players on crowd control duty or spaced far apart from others (such as in Black Morass) will not put out as much damage (or get recorded accurately) as those who are to focus entirely on it. We measure performance on how well you play your character and know how to apply your character to a raid structure. We have 4 basic rules: No begging, no ninja looting, be cool, and be respectable (chat channels and attitude). This limits drama and also promotes a great image for the guild for the server at large.If this is your first visit, you'll need to register with guildportal.com and make an account. Then you'll have to request forum "membership". We'll approve you as soon as possible.Thank you for stopping by,Game hard and die well.The SatyrGuild Master (Factol)